Santa Monica Studio reveals God of War Laufey, where Faye awakens in the afterlife to protect her family. Explore her backstory, the Everywhen, and the impact on Kratos and Atreus.
Santa Monica Studio unveiled God of War Laufey on June 2, 2026, revealing a radical twist: Laufey (Faye), the deceased wife of Kratos, awakens after her funeral in a strange land. This is not a simple resurrection but a challenge to the finality of death in the God of War universe. Her return transforms her from a memory into an active protagonist, driving the next chapter of the series.
Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning.
Faye's revival is tied to the plans she put in place to protect Kratos and Atreus — plans now at risk. Players will control Faye as she fights through the afterlife, introducing a new mythological battleground called the Everywhen. The game promises intimate, brutal combat and a story centered on sacrifice and legacy.
The Everywhen is an afterlife realm where ruthless gods from across mythology vie for power. This setting allows Santa Monica Studio to expand beyond Norse and Greek pantheons, introducing a multiverse of mythologies. Faye must fight through this dangerous land, which is overflowing with dangerous magic.
Game Director Ariel Lawrence explained that the team combined the movement of the Greek era with the world-building of the Norse era, crafting an experience that takes creative swings while staying true to God of War's pillars. The Everywhen is a land where gods from different cultures collide, setting the stage for epic conflicts and unexpected alliances.
The PS5 Pro is expected to deliver the graphical fidelity needed to render this vast, detail-rich afterlife world.
Faye's actions before her death were part of a larger scheme to safeguard her family — a scheme now jeopardized in the Everywhen. Players will uncover her hidden motivations and the full extent of her warrior prowess. Santa Monica Studio's Head of Creative Cory Barlog stated that Faye's journey provides emotional depth and stakes, linking past events to present dangers.
Throughout the game, flashbacks and environmental storytelling reveal how Faye prepared for her own death and resurrection. Her combat style is designed to feel fresh yet familiar, combining the fluidity of Kratos' Greek-era movements with the weight of his Norse axe.